Did you know kids’ tabletop games don’t have to be boring mind numbing choices like snakes and ladders, Monopoly or Candyland?

And, you might find this even harder to believe, but there are kids’ games out there that are “educational” without being boring. Wait, don’t click the Back button! I’m serious. These games teach core skills without being an absolute snore fest.

With these picks for young kids in pre-kindergarten to grade 4 – 5 and beyond, everyone in the family will be entertained—and you can even sneak in some learning at the same time.

ROBOT TURTLES

Age: Preschool – Grade 3

After a hugely successful Kickstarter campaign, Robot Turtles made the leap into Target stores nationwide in 2014. The board game, which is aimed at encouraging early programming skills in preschoolers, is as simple or complicated as you make it. Parents typically play the part of the course designer or the computer, and kids are the programmers.

Set up obstacles and a path to a goal in the form of a jewel, and kids must instruct the turtle which way to go with a series of commands (cards) to reach it. They’ll get some practice problem solving and play with logic and math as they plan the steps they need to take.

This is a game that purposely depends on parent participation, but you’ll never be bored as you never have to play the same way twice. Additional cards, commands, and challenges make this a board game that grows with your kids. 

RAT-A-TAT CAT

Age: Preschool – Grade 2

This simple card game has a unique goal for a kids’ game: Get the lowestscore possible. Rat-a-Tat Cat from Gamewright is a perfect game to pick up and take anywhere, and introduces some strategic thinking for young kids while working on their basic addition skills.

Rat-a-Tat Cat cards feature crazy cat characters paired with numbers from 0 to 9. Not only do players have to keep track of the numbers hiding beneath the facedown cards, but they have to constantly add them together to make sure their scores are staying low. Older kids will enjoy the challenge of also trying to guess their opponent’s score when deciding the best time to show their hand. 

OUTFOXED!

Age: Preschool – Grade 2

It’s a whodunit for kids that doesn’t involve murder (ahem, Clue) or mayhem. Outfoxed! is a cooperative game from Gamewright that has all players working together to solve the mystery of the missing pie. There’s no one winner of the bright and colorful game, as everyone is solving the clues together to stop the culprit from getting away.

Kids must use deduction and reasoning to rule out suspects based on the clues they find. And, if they’re anything like my daughter, they’ll find the ingenious “evidence scanner” endlessly fascinating.

ROLL FOR IT!

Age: Grade 1+ However from experience works best with Grade 4+

While recommended for kids ages 8 and up, children as young as first graders can take part with just a little bit of help. They’ll be rolling and matching dice along with you, and even better, practice adding up and tracking their scores as they claim cards for their own. With a Huge player count in the Deluxe version we recommend paying the few extra dollars and getting double the cards and double the players (8 in total)

Kids can even work on their strategic thinking as they determine which cards to go for and which cards to steal with their rolls of the dice.

DRAGONWOOD

Age: Grade 2 Onwards

If you’re looking for a game to introduce kids to a game in a fantasy setting without it being overwhelming, enter the Dragonwood. Again, this family-friendly game from Gamewright is recommended for ages 8 and up, but slightly younger kids can play with your help.

Rolls of the dice give players three attack options to capture the cards on the table. Kids will work on their math skills as they collect cards that form patterns and calculate the rolls they need to claim the cards on their table for their own. They can even practice reading new words like “angry ogre” and “ghost disguise.” Even better, Dragonwood introduces some strategic thinking that keeps all players on their toes as they devise the perfect hand of cards to take down the dragons. 

TSURO

Age: Preschool Onwards

This game is perfect for teaching younger children problem solving due to its simple rules kids will love trying to stay on the board as the game tries to push them off.

This game is perfect for problem solving and the nifty everybody needs to help each other alliterative rule creates a good sense of sportsmanship and teamwork among the players.

STONE AGE

Age: Grade 4 Onwards

This game is the perfect game for teaching division mathematics due to the resources requiring players to divide constantly though out the game. This game is a sneaky way to sharpen up your Childs quick division skills as they try to work out if they can feed there villagers or buy that hut they have had there eye on.

It is a fantastic game to build up that mathematic skill set while also demonstrating cause and effect and is prefect for that keen board gamer (there is also a Kids Version of this game but they remove the division aspect of the game while its enjoyable this removes a huge element of its educational value)

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