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Tasty Minstrel Games Announces they will no longer be making games

Tasty Minstrel Games (TMG) has a 10+ year history of making quality boardgames for a wide variety of gamers.

The Company however has fallen upon hard times in recent years not a surprise for some after it made an equity offering back in 2017. TMG has announced to its investors via email that they will no longer be publishing games for the next two years.

Source: The Dice Tower News

This is really sad news as the company has also had to lay off most of its staff.

TMG has published some huge games by some very talented designers over the years such as Scoville, Orleans, Habour, Yokohama, At the Gates of Loyang, Gugong, and Amun-Re and many more.

It looks like the company will continue to exist so they are not out of business yet so if you can make sure you support them and try out some of there back catalogue of games listed below.

Our Top TMG Published Games

Crusaders: Thy Will Be Done uses a combination of rondel and mancala mechanisms. Each player has their own rondel, which they can upgrade over the course of the game, that controls their action choices during the game. Your faction gives you a special power to control your rondel, and the buildings you erect will help you form a strategy.

Pioneer Days –  is a dice-drafting game reminiscent of The Oregon Trail. While you pursue your strategy, you must be prepared for impending disasters such as storms, disease, raids, and famine.

Scoville – A round of Scoville consists of a blind auction, which determines player order, a planting phase, a harvesting phase, and a fulfillment phase. Each round, the players plant peppers in the fields. Throughout the game, the available opportunities for crossbreeding increase as more peppers are planted

Yokohama – In YOKOHAMA, each player is a merchant in the Meiji period, trying to gain fame from a successful business, and to do so they need to build a store, broaden their sales channels, learn a variety of techniques, and (of course) respond to trade orders from abroad.

Orleans –  you will recruit followers and put them to work to make use of their abilities. Farmers and Boatmen supply you with money and goods; Knights expand your scope of action and secure your mercantile expeditions; Craftsmen build trading stations and tools to facilitate work; Scholars make progress in science; Traders open up new locations for you to use your followers; and last but not least, it cannot hurt to get active in monasteries since with Monks on your side you are much less likely to fall prey to fate.

Harbour – is a worker placement game where players move their worker from building to building, collecting and trading Fish, Livestock, Wood, and Stone; and cashing those resources in to purchase buildings (which are the worker placement spots) from the central pool. Once a building is purchased, it is replaced from the deck, and the central pool is a small subset of the deck, and is therefore different every game.

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